Converting Latitude and Longitude into Distance
Solving for Great Circle distance
Calculating distance when using flat map data using a rectangular grid coordinates system is a simple matter of using Pythagoras to solve for the distance:
'Compute the components and the distance...
myDeltaX = Abs(myOriginX - myDestX)
myDeltaY = Abs(myOriginY - myDestY)
myDistance = Sqr((myDeltaX ^ 2) + (myDeltaY ^ 2))
It different with latitude and longitude. For very short distances (less than about 2km) you can get away with using pythagoras to calculate the distance between latitude and longitude points. The error is small - less in fact than the error that likely is in your data already.
The following functions will solve for the great circle distance between two points where the coordinates are specified in decimal degrees of latitude and longitude, assuming no change in elevation. Longitudes in the western hemisphere must be specified as negative values, in the eastern hemisphere, they are positive. Use negative latitudes in the southern hemisphere, use positive latitudes the north. Coordinates must be entered in decimal degrees of longitude and latitude. Longitude for the western hemisphere and latitude for the southern hemisphere are expressed as negative values.
The function "LatLonDistance" has the following parameters:
Units must be one of the following:
The function returns the distance (in the specified units) as a Double. If invalid or no units are specified, the function returns -1.
by Chris North, January 1997
Visual Basic 3.0 and 4.0 Source Code:
Remember: The underscore line continuation character ("_") will only work in Visual Basic 4.0. You will have to remove it and have those lines of code here that end with the ("_") character all on one line for Visual Basic 3.0
Function LatLonDistance (ByVal pDb_Lat1 As Double, _
ByVal pDb_Lon1 As Double, _
ByVal pDb_Lat2 As Double, _
ByVal pDb_Lon2 As Double, _
ByVal pSt_Units As String) As Double
Dim lDb_R As Long 'Radius of Earth = 6367 km = 3956 mi
Dim lDb_deltaLat As Double
Dim lDb_deltaLon As Double
Dim lDb_a As Double
Dim lDb_c As Double
'Set the radius of the earth in the desired units...
Select Case UCase(pSt_Units)
Case "MI" ' Miles
lDb_R = 3956
Case "FT" ' Feet
lDb_R = 20887680
Case "YD" ' Yards
lDb_R = 6962560
Case "KM" ' Kilometres
lDb_R = 6367
Case "M" ' Metres
lDb_R = 6367000
Case Else ' non-supported units
LatLonDistance = -1
'Calculate the Deltas...
lDb_deltaLon = AsRadians(pDb_Lon2) - AsRadians(pDb_Lon1)
lDb_deltaLat = AsRadians(pDb_Lat2) - AsRadians(pDb_Lat1)
lDb_a = Sin2(lDb_deltaLat / 2) + _
Cos(AsRadians(pDb_Lat1)) * _
Cos(AsRadians(pDb_Lat2)) * _
Sin2(lDb_deltaLon / 2)
'Intermediate result c is the great circle distance in radians...
lDb_c = 2 * Arcsin(GetMin(1, Sqr(lDb_a)))
'Multiply the radians by the radius to get the distance in specified units...
LatLonDistance = lDb_R * lDb_c
Private Function Arcsin (ByVal X As Double) As Double
'Arcsin(X) = Atn(X / Sqr(-X * X + 1)) [from MS Help - VB4, 1995]
Arcsin = Atn(X / Sqr(-X * X + 1))
Private Function AsRadians (ByVal pDb_Degrees As Double) As Double
Const vbPi = 3.14159265358979
'To convert decimal degrees to radians, multiply
'the number of degrees by pi/180 = 0.017453293 radians/degree
AsRadians = pDb_Degrees * (vbPi / 180)
Private Function GetMin (ByVal X As Double, ByVal Y As Double) As Double
'The min() function protects against possible roundoff errors that
'could sabotage computation of the arcsine if the two points are
'very nearly antipodal (that is, on opposide sides of the Earth)
' - RGC, 1996
If X <= Y Then
GetMin = X
GetMin = Y
Private Function Sin2 (ByVal X As Double) As Double
'sin^2(X) = (1 - cos(2X))/2 [from Greer and Hancox, 1991]
Sin2 = (1 - Cos(2 * X)) / 2
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The best way to calculate the distance between 2 points on a globes surface.
The Earth is round, but big, so we can consider it flat for short distances. But, even though the circumference of the Earth is about 25,000 miles (40,000 kilometers), flat-Earth formulas for calculating the distance between two points start showing noticeable errors when the distance is more than about 12 miles (20 kilometers). Of course, how much error is "noticeable" depends on how you are going to use the result.
Cartesian coordinates express distances in two different directions, such as north-south for one direction and east-west for the other. The straight line distance between two points can then be thought of as the long side of a right triangle with one of the short sides being the north-south distance between the points and the other being the east-west distance. (A right triangle is one that has a square corner.) The usual formula for computing the length of the long side of a right triangle is the Pythagorean Theorem. Using this formula from geometry requires knowing about square roots.
Near the North Pole and near the South Pole, the longitude lines, which go north-south and are called the meridians, approach each other noticeably - in fact, they meet at the pole. The latitude lines, which go east-west, are circles around the pole. Treating differences in locations along these directions as if they were the sides of a right triangle leads to errors in the computation of distance. Very close to the pole, the answer could be VERY wrong - but a different flat-Earth approximation, obtained from plane trigonometry, can be used for short distances: the Polar Coordinate Flat-Earth Formula. Using this formula - and the others mentioned below - requires knowing something about trigonometry.
When you study spherical trigonometry, you learn a bunch of formulas. One of them is called the Law of Cosines for Spherical Trigonometry. It is a perfectly fine formula when it is used for the right purposes. Solving for short distances on the surface of the Earth is not one of those purposes. The problem is as follows: Suppose you have a right triangle with a very small angle. The ratio between the short side and the long side is very close to 1.0. The formula computes that ratio first, then requires the computer to find the angle that has that ratio. In principle, the computer can do so but ordinary computers approximate all numbers to some number of what are called "significant digits". With 7 or 8 significant digits, the computer cannot distinguish between the ratios for angles smaller than about a minute of arc (a minute is 1/60 of a degree). Since the angle being computed has its apex at the center of the Earth, a minute of arc corresponds to about a mile on the surface.
Since the formula is mathematically correct, it can be manipulated into other forms. The Haversine Formula is one result of such manipulations. It has a similar problem, but it is "poorly conditioned" when the two points are all the way around the Earth from each other, rather than when they are close to each other. The discussion below gives a second version of the haversine formula that is easier to program on some computers.
It also discusses the fact that the Earth is not quite a sphere, and gives several references for further reading. There is discussion of where to look if even the ellipsoid approximation is too coarse. It also has a pointer to one source of navigation formulas on the Internet.
From: Bob Chamberlain <email@example.com>
The distances considered here are along the surface of the Earth, and ignore the effect of differences in elevation.
If the distance is less than about 20 km (12 mi) and the locations of the two points in Cartesian coordinates are X1,Y1 and X2,Y2 then the Pythagorean Theorem:
d = sqrt((X2 - X1)^2 + (Y2 - Y1)^2)
will work well for latitudes less than 70 degrees and have an error of less than 30 meters (100 ft) , and less than 20 meters ( 66 ft) for latitudes less than 50 degrees, and less than 9 meters ( 30 ft) for latitudes less than 30 degrees (These error statements reflect both the convergence of the meridians and the curvature of the parallels. The error is non-linear with distance; shorter distances will have better percentage errors.)
The flat-Earth distance d will be expressed in the same units as the coordinates.
Presuming a spherical Earth with radius R, and the locations of the two points in spherical coordinates (longitude and latitude) are lon1,lat1 and lon2,lat2 then theHaversine Formula:
dlon = lon2 - lon1
dlat = lat2 - lat1
a = (sin(dlat/2))^2 + cos(lat1) * cos(lat2) * (sin(dlon/2))^2
c = 2 * arcsin(min(1,sqrt(a)))
d = R * c
will give mathematically and computationally exact results. The intermediate result c is the great circle distance in radians. The great circle distance d will be in the same units as R.
When the two points are antipodal (on opposite sides of the Earth), the Haversine Formula is ill-conditioned, but the error, perhaps as large as 2 km (1 mi), is in the context of a distance near 20,000 km (12,000 mi). Further, there is a possibility that round-off errors might cause the value of sqrt(a) to exceed 1.0, which would cause the inverse sine to crash without the bulletproofing provided by the min() function.
Most computers require the arguments of trigonometric functions to be expressed in radians. To convert lon1,lat1 and lon2,lat2 from degrees, minutes, and seconds to radians, first convert them to decimal degrees. To convert decimal degrees to radians, multiply the number of degrees by pi/180 = 0.017453293 radians/degree.
Inverse trigonometric functions return results expressed in radians. To express c in decimal degrees, multiply the number of radians by 180/pi = 57.295780 degrees/radian. (But be sure to multiply the number of RADIANS by R to get d.)
The Haversine Formula can be expressed in terms of a two-argument inverse tangent function, atan2(y,x), instead of an inverse sine as follows:
dlon = lon2 - lon1
dlat = lat2 - lat1
a = (sin(dlat/2))^2 + cos(lat1) * cos(lat2) * (sin(dlon/2))^2
c = 2 * atan2( sqrt(a), sqrt(1-a) )
d = R * c
In this context, a one-argument inverse tangent function would also work: replace "atan2( sqrt(a), sqrt(1-a) )" by "arctan( sqrt(a) / sqrt(1-a) )", but insert a test to ensure you will not divide by zero if a = 1. (In the case a = 1, c = pi radians = 180 degrees, and d is halfway around the Earth = 3.14159265... * R.)
The problem of determining the great circle distance on a sphere has been around for hundreds of years, as have both the Law of Cosines solution and the Haversine Formula. Sinnott gets the credit here because he was quoted by Snyder.
The Pythagorean flat-Earth approximation assumes that meridians are parallel, that the parallels of latitude are negligibly different from great circles, and that great circles are negligibly different from straight lines. Close to the poles, the parallels of latitude are not only shorter than great circles, but indispensably curved. Taking this into account leads to the use of polar coordinates and the planar law of cosines for computing short distances near the poles the
Polar Coordinate Flat-Earth Formula:
a = pi/2 - lat1
b = pi/2 - lat2
c = sqrt( a^2 + b^2 - 2 * a * b * cos(lon2 - lon1) )
d = R * c
is computationally only a little more expensive than the Pythagorean Theorem and will give smaller maximum errors for higher latitudes and greater distances. The maximum errors, which depend upon azimuth in addition to separation distance, are equal at 80 degrees latitude when the separation is 33 km (20 mi), 82 degrees at 18 km (11 mi), 84 degrees at 9 km (5.4 mi). But even at 88 degrees the polar error can be as large as 20 meters (66 ft) when the distance between the points is 20 km (12 mi).
The latitudes lat1 and lat2 must be expressed in radians; pi/2 = 1.5707963. Again, the intermediate result c is the distance in radians and the distance d is in the same units as R.
An UNRELIABLE way to calculate distance on a spherical Earth is the
Law of Cosines for Spherical Trigonometry:
a = sin(lat1) * sin(lat2)
b = cos(lat1) * cos(lat2) * cos(lon2 - lon1)
c = arccos(a + b)
d = R * c
Although this formula is mathematically exact, it is unreliable for small distances because the inverse cosine is ill-conditioned. Sinnott (in the article cited above) offers the following table to illustrate the point:
cos (5 degrees) = 0.996194698
cos (1 degree) = 0.999847695
cos (1 minute) = 0.9999999577
cos (1 second) = 0.9999999999882
cos (0.05 sec) = 0.999999999999971
A computer carrying seven significant figures cannot distinguish the cosines of any distances smaller than about one minute of arc. The function min(1,(a + b)) could replace (a + b) as the argument for the inverse cosine to guard against possible round-off errors, but doing so would be to "polish a cannonball".
What value should I use for the radius of the Earth, R?
The historical definition of a "nautical mile" is "one minute of arc of a great circle of the earth". Since the earth is not a perfect sphere, that definition is ambiguous. However, the internationally accepted (SI) value for the length of a nautical mile is (exactly, by definition) 1.852 km or exactly 1.852/1.609344 international miles (that is, approximately 1.15078 miles - either "international" or "U.S. statute"). Thus, the implied "official" circumference is 360 degrees times 60 minutes/degree times 1.852 km/minute = 40003.2 km. The implied radius is the circumference divided by 2 pi:
R = 6367 km = 3956 mi
When is it NOT okay to assume the Earth is a sphere?
A quick test is: Compare the results produced by using the two extreme values of the radius of curvature for the Earth:
minimum radius of curvature: 6336 km (3937 mi)
maximum radius of curvature: 6399 km (3976 mi)
in your application. If the results are different enough to cause you to change your action (or your recommendation, or your interpretation of the implication of the results, etc.), then assuming the Earth is spherical is NOT okay.
The shape of the Earth is well approximated by an oblate spheroid. The radius of curvature varies with direction and latitude. According to formulas given on pages 24 and 25 of the book by Snyder,
The radius of curvature of an ellipsoidal Earth in the plane of the meridian is given by
R' = a * (1 - e^2) / (1 - e^2 * (sin(lat))^2)^(3/2)
where a is the equatorial radius, b is
the polar radius, and e is the
eccentricity of the ellipsoid = sqrt(1 - b^2/a^2)
and the radius of curvature in a plane perpendicular to the meridian and perpendicular to a plane tangent to the surface is given by
N = a/sqrt(1-e^2*(sin(lat)^2))
A Swedish book suggests use of the geometric mean of these two radii of curvature for all azimuths, as it produces errors of order of magnitude 0.1% for distances within 500 km (300 mi) at 60 degrees latitude. The formula for that average is no more complicated than either of its components. That is, r = sqrt(R' * N) becomes
r = a * sqrt(1 - e^2) / (1 - e^2 * (sin(lat))^2)
Using these formulas with
a = 6378 km (3963 mi) Equatorial radius (surface to center distance)
b = 6357 km (3950 mi) Polar radius (surface to center distance)
e = 0.081082 Eccentricity
gives the following table of values for the Radii of Curvature:
00 degrees . 6357 km (3950 mi) . 6336 km (3937 mi) . 6378 km (3963 mi)
15 degrees . 6360 km (3952 mi) . 6340 km (3940 mi) . 6379 km (3964 mi)
30 degrees . 6367 km (3957 mi) . 6352 km (3947 mi) . 6383 km (3966 mi)
45 degrees . 6378 km (3963 mi) . 6367 km (3957 mi) . 6389 km (3970 mi)
60 degrees . 6388 km (3970 mi) . 6383 km (3966 mi) . 6394 km (3973 mi)
75 degrees . 6396 km (3974 mi) . 6395 km (3974 mi) . 6398 km (3975 mi)
90 degrees . 6399 km (3976 mi) . 6399 km (3976 mi) . 6399 km (3976 mi)
Note that the radius of curvature for an ellipsoid is not the same as the distance from the surface of the ellipsoid to the center. In fact, the radius of curvature increases as the radius decreases. Also, be aware that a variety of ellipsoids with slightly different parameters have been fit to the Earth; the preferred ellipsoid may depend on the region in which you are most interested.
The spherical earth computations will provide underestimates of real world distances measured in the direction of the equator (and especially for trans-equatorial links) and overestimates for those measured in the direction of the poles (and especially for trans-polar ones).
For most purposes, it is quite satisfactory to treat the Earth as a sphere. If not, an ellipsoid can provide a better approximation.
Software for solving distance and azimuth problems on the ellipsoid can be obtained (as of 10/10/96) by anonymous ftp from several sources, two of which are listed below:
The URL of the National Geodetic Survey (of the National Oceanic and
Atmospheric Administration in the US Department of Commerce) is:
Another anonymous ftp source for ellipsoid software is the US
Geological Survey (of the US Department of the Interior), at:
When is it NOT okay to assume the Earth is an ellipsoid
The shape the Earth would assume if it were all measured at mean sea level is called the geoid. The geoid varies no more than about a hundred meters above or below a well-fitting ellipsoid, a variation far less than the ellipsoid varies from the sphere. Terrain relief is reported relative to the geoid. (Paraphrased from p. 11 of the book by Snyder cited above.)
Distances on the surface of the geoid are not particularly meaningful. However, there are applications, such as long-term prediction of orbits of Earth satellites, that require better approximations than are provided by an ellipsoid.
Where can I find formulas for great circle navigation problems,
like what course to follow and where will I be after following a known azimuth for a given distance?
See Ed Williams' navigation formulas at
which can also be accessed by clicking on 'FAQ Lists' at
How can I calculate distance on an ellipsoid.
I found two approaches to this problem.
One approach involves computing a discretized approximation to a geodesic. This works on any ellipsoid. The first two software pointers follow this approach. As far as I can tell, all the other references follow the second approach.
The second approach is designed for the Earth, exploiting two special features: (1) it is an ellipsoid of revolution, and (2) it is nearly spherical. These properties allow one to construct a solution as a power series in the small "flattening" parameter. One truncates the series depending upon the accuracy required.
I was looking for a solution that works for any ellipsoid. Most of what follows is geodesy-centric, so I have only explored a handful of the suggestions listed below. Also --- as one person noted --- a web search with key words of "ellipsoid & distance & arc" will generate a list of hundreds of sites. (All dealing with the Earth, I might add).
What follows is heavily cut'n'pasted from the responses or from web pages. Don't take these as advice or endorsement from me -- these are not my words below!
Available Software on the net:
The code here computes a polygonal approximation to a geodesic and then refines it until the geodesic curvature vanishes at each vertex on the path.
Similar to the above, except that it actually works on any manifold --
you supply a routine to compute the metric at any point, etc.
Well-proven code, forward and inverse problem.
>From the (U.S.) National Geodetic Survey:
INVERSE/FORWARD3D (Version 1.0)
Comprises four programs - Inverse (Version 2.0) which computes the geodetic azimuth and distance between two points, given their geographic positions; Forward (Version 2.0) which computes the geographic position of a point, given the geodetic azimuth and distance from a point with known geographic position; and the three-dimensional versions of these programs . INVERS3D (Version 1.0) and FORWRD3D (Version 1.0), which include the height component.
This program will solve either the geodetic position or inverse problems in any quadrant of the Earth using the parameters of one of five commonly-used ellipsoids.
A product called NACNav (60USD/license) which can calculate the shortest distance between two points anywhere on the earth surface and the angle between the direction and the magnetic north (determined by local magnetic declination).
This answer was prepared by Robert G. Chamberlain of Caltech (JPL), <firstname.lastname@example.org>, and reviewed on the comp.infosystems.gis newsgroup in Oct 1996. It was revised in November 1997 and February 1998. Formatting was updated and the hyperlinks were checked in January 2000. Minor cosmetic changes were made and hyperlinks were updated in February 2001.
Steven Michael Robbins' discussion of distance computation on an ellipsoid was
added in May 1999.
The pre-geometry summary was added in January 2000 in response to a request from Karen Kast, who was seeking information that might be useful to a 6th grade student doing a science project.
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